If we talk about the Sandbox of survival and terror, these days it is impossible not to think about 7 Days to Die and all the popularity it has reached. It is no coincidence that many players are looking for 7 Days to Die console commands, that meaning 7dtd cheats and codes, as well as information on how to use the Console Commands.
It doesn’t matter if you are a player with years of experience in this title or if you are still familiarizing yourself with its amazing dynamics. Here at HDGamers we will give you all the necessary resources so you can enjoy 7 Days to Die to the fullest and discover a new dimension in your gaming experience.
How to Use the 7 Days to Die Console Commands
First of all you will need to learn how to use the command console in 7 Days to Die. Luckily for you this does not have any difficulty and you will only have to enter the video game as in any other game. Once inside, press the F1 key, type the code you want and press Enter for it to take effect.
In the event that you still have doubts, here we leave you a video that shows clearly and easily how to open 7 Days to Die Console Commands.
Before to use 7dtd console commands you need to know:
- Some commands are case sensitive; “a” is not the same as “A”.
- Shortcuts can be used in place of the full command. Not all commands have a shortcut.
- Command arguments presented in [square braces] are optional, however commands using <pointed braces> are not.
7 Days to Die Console Commands
Here you have all 7dtd console commands, cheats and codes:
Command | Shortcut | What you get |
help <command> | Prints help text for supported commands. | |
admin add <name / entity id / steam id> <permission level> | Used to add a player to the admin list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type “lpi” to find an ID. Permission levels can range between 0 (maximum) and 1000 (none). | |
admin remove <name / entity id / steam id> | Used to remove a player from the admin list. Type “lpi” to find an ID. | |
ai pathgrid | TBD – added in A19.2 b3 | |
ai pathlines (was: ai path) | TBD – renamed in A19.2 b3 | |
aiddebug | Toggles AIDirector debug output. | |
ban add <name / entity id / steam id> <duration> <duration unit> [reason] | Bans a player from the game for <duration> in <duration units> with a reason of [reason] (optional). Duration units are minutes, hours, days, weeks, months, and years. Type “lpi” to find an ID. | |
ban list | Print a list of banned players with their duration, ID, and reason to the console. | |
ban remove <name / entity id / steam id> | Remove a ban. Find a list of banned player IDs using “ban list”. | |
buff <buff name> | Applies a buff to the local player (you). Buff names can be found in 7 Days To Die\Data\Config\buffs.xml | |
buffplayer <name / entity id / steam id> <buff name> | Applies a buff to the selected player. Type “lpi” to find an ID. Buff names can be found in 7 Days To Die\Data\Config\buffs.xml. | |
chunkcache | cc | Shows all loaded chunks in the cache. |
clear | Clears all output text in the command console | |
cp add <command> <level> | Used to add a command to the command permission list with the desired permission level. Use “cp list” to view commands. | |
cp remove <command> | Used to remove a command from the command permission list. | |
cp list | Display a list of current command permissions. “1000” is the lowest (Guest or normal player) while “0” is the highest (Host or Admin). | |
creativemenu | cm | Enables or disables the Creative Menu |
deathscreen <on/off> | Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility. | |
debuff <buff name> | Remove a buff from the local player (you). | |
debuffplayer <name / entity id / steam id> <buff name> | Remove a buff from the targeted player. | |
debugmenu [on/off] | dm | Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality. |
enablescope <on/off> | es | Toggle debug scope. |
exhausted | Makes the player exhausted. | |
exportcurrentconfigs | Exports the currently used configs to %appdata%/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Windows and .local/share/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Linux.Useful for mod development. [1] | |
exportitemicons | Exports all item icons to the 7 Days To Die\ItemIcons folder. Extremely useful for wiki editing! | |
getgamepref | gg | Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc). |
getgamestat | ggs | Prints a list of current game stats to the console (land claim size, difficulty, etc) |
gettime | gt | Prints current number of days and time. |
gfx af <0 or 1> | Sets the anisotropic filtering to off(0) or on(1, default). | |
gfx dti | Set distant terrain instancing (A19.2 b3) | |
gfx dtpix | Set distant terrain pixel error (A19.2 b3) | |
givequest | Give yourself a quest. Quest names can be found in 7 Days To Die\Data\Config\quests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests. | |
giveself <item name> [quality level] | Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To Die\Data\Config\items.xml | |
giveselfskillxp <skill name> <amount> * | Increase the specified skill by <amount> of experience. The <skill name> MUST be capitalized and spaced correctly. | |
giveselfxp <amount> | Increase your experience by <amount>. | |
kick <name / entity id / steam id> [reason] | Kicks a player from the game. Type “lpi” to find an ID. [reason] is optional. | |
kickall [reason] | Kicks all players from the game. [reason] is optional. | |
killall | Kills all players and entities. | |
lights | Toggles display of an outline around all light-emitting objects (candles, campfires, etc) (screenshot) | |
listents | le | Lists all entities currently in game (zombies, players, animals). |
listlandclaim | llp | Lists all active Land Claim Blocks with player name, world ID, SteamID, LCB’s current health state, and coordinates. |
listplayerids | lpi | Lists all players and their IDs. |
listplayers | lp | Lists all players with IDs, positions, health, stats, IP address, etc. |
listthreads | lt | Lists all threads. |
loggamestate <message> [true/false] | lgs | Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die\7DaysToDie_Data\output_log.txt. <message> is any string that will be included in the header of the generated log. True = the command should be run on the client. False = the command should be run on the server. “False” is default. |
loglevel <loglevel name> <true/false> | Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL. | |
mem | Prints memory information and calls garbage collector. | |
memcl | Prints memory information on client and calls garbage collector. | |
pplist | Prints Persistent Player data. | |
removequest | Removes a quest. Quest names can be found in 7 Days To Die\Data\Config\quests.xml. | |
repairchunkdensity <x> <z> [fix] | rcd | Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message “Failed setting triangles. Some indices are references out of bounds vertices.” It can also fix mismatches within a chunk. <x> and <z> are the coordinates of any block within the chunk to check. Adding “fix” to the end of the command will repair any mismatches. |
saveworld | sa | Manually saves the world. |
say <message> | Sends a server message to all connected clients. | |
setgamepref <preference name> <value> | sg | Sets a gamepref. Preference names can be viewed with the “gg” command (getgamepref). |
setgamestat <stat name> <value> | sgs | Sets a gamestat. Stat names can be viewed with the “ggs” command (getgamestat). |
settempunit <c or f> | stu | Sets the temperature unit to Celsius (c) or Fahrenheit (f, default). |
settime day settime night settime <time> settime <day> <hour> <minute> | st | Sets the current game time. <time> is in the 24h/military format (1pm is 1300). [hour] and [minute] are not. You can also set the <day>, which is the number of total days that have passed. Type “help settime” for more info.WARNING!!! Using this command runs a high risk of breaking everything timer related on your save game. |
showalbedo | albedo | Toggles display of albedo in gBuffer. |
showchunkdata | sc | Shows some data of the current chunk. |
showclouds | Artist command to show one layer of clouds. | |
shownexthordetime | Displays the wandering horde time. | |
shownormals | norms | Toggles display of normal maps in gBuffer. |
showspecular | spec | Toggles display of specular values in gBuffer. |
shutdown | Shuts the game down. | |
sounddebug | Toggles SoundManager debug output. | |
spawnairdrop | Spawns an air drop. | |
spawnentity <playerID> <entityID> | se | “se” by itself prints a list of entity IDs. Type “lpi” to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity. |
spawnscouts | Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used. | |
spawnscreen | Displays spawn screen. | |
spawnsupplycrate | Spawns a supply crate above the player. | |
spawnwh | Spawns a wandering horde in the distance; these hordes will move generally towards the player’s location when they were spawned (but not GPS at the player). (verified for A19.2 by faatal @TFP) | |
spectrum <choice> | Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the “biome” choice is bugged and might crash the game. | |
starve | Makes the player hungry. | |
staticmap | Switches the Navazgane map between static and dynamic | |
switchview | sv | Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5. |
systeminfo | Print info about the current system (CPU, operating system, etc). | |
teleport <E / W> [y] <N / S> teleport <E / W> <N / S> teleport <target player name/steam id/entity id> teleport offset <inc E / W> <inc y> <inc N / S> | tp | Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use “offset” to teleport based on current position (e.g. 3 meters north inside a locked building). Type “help tp” for more info. South and West are negative, (-) before number. |
teleportplayer <name / player id / steam id> <E / W> <y> <N / S> teleportplayer <player id> <player id> | tele | Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player’s name or ID to teleport one player to another (such as to yourself). Type “lpi” to print a list of player IDs. Type “help tele” for more info.South and West are negative, (-) before number. |
thirsty | Makes the player thirsty. | |
traderarea | If a player is within a trader area they will be forced out but can reenter unless trader is closed. | |
updatelighton <name / player id / steam id> | Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers. | |
version | Print the version of the game and loaded mods. | |
water | Control water settings. Type “help water” for more info. | |
weather | Control weather settings. Type “help weather” for more info. | |
weathersurvival <on / off> | Toggles weather survival. | |
whitelist add <name / player id / steam id> | Adds a player to the whitelist. | |
whitelist remove <name / player id / steam id> | Removes a player from the white list. | |
whitelist list | Prints a list of all whitelisted players. |
We hope that this complete table with all 7 Days to Die console commands has been to your liking and that you can fully enjoy this fun video game.